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Post by ccourtney on Oct 5, 2010 20:35:16 GMT -5
The bases and board are made out of MDF board that I routered the groves into, and they are 1 5/8" squares so they really won't do you much good with premeasuring.
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Post by galorn on Oct 6, 2010 1:36:18 GMT -5
AH was just curious as They looked kinda like the GW modular trays. anyhow they look awesome.
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Post by fishboy on Oct 6, 2010 8:14:49 GMT -5
SHHHH courtney!!!! I want to tell all my oponents that they are 1" squares hehehe.
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Post by hyv3mynd on Oct 6, 2010 16:30:36 GMT -5
Table's really beautiful Chris.
Just curious, anything on there to count as area terrain? If not, my Ymgarls are boned as are SM scout mines yeah?
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Post by ccourtney on Oct 7, 2010 7:20:29 GMT -5
Thats up to you and your opponent to decide on before the game. If I was playing you I'd say any of the trees (if they were a small unit), or I would let you pick any of the 15+ doors on the buildings and designate them coming out of the one you chose in the beginning. That would be a cool thing to see happen in the game, especially if you picked the right one.
But then again you might get stuck playing some win at all costs punk (the main cost being fun) and I see your point.
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Post by hyv3mynd on Oct 7, 2010 7:34:32 GMT -5
Yeah that's what I was hoping. I played someone at the lock-in on the snow/pine forest table tho that wouldn't let me hide my Ymgarls that's why I asked.
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Post by warmasterprimus on Oct 7, 2010 8:28:08 GMT -5
Wow, that pretty douche-y. I played on the same table and my opponent agreed that my ygmarls could come out of the trees.
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Post by chumbalaya on Oct 7, 2010 8:32:03 GMT -5
That's super lame dude.
I think that anything iffy like the trees or buildings on Courtney's awesome board should be clarified beforehand by the judges. It's more consistent that way and less open to abuse.
I don't know if I'll have a board ready in time actually. All kinds of IRL stuff is kinda driving me nuts and I'll be happy to get my army painted on time.
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Garou24
Chapter Master
Posts: 1,530
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Post by Garou24 on Oct 7, 2010 10:01:42 GMT -5
Yeah that's what I was hoping. I played someone at the lock-in on the snow/pine forest table tho that wouldn't let me hide my Ymgarls that's why I asked. Thats pretty lame. When you and I played we had your ymgarls able to come out of any of the buildings and ruins. Not sure why someone would not allow that except to be an ass and try and prevent one of your units from being competative in the game.
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Post by hyv3mynd on Oct 7, 2010 11:21:07 GMT -5
In all fairness I think most people play those pine forests as impassible as the trees are packed in base to base.
That and I nearly tabled him without losing a single unit even without the ymgarls hehe.
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Post by jay on Oct 7, 2010 11:32:19 GMT -5
This is how i would play it. They could come out of the building for that turn it counts area terrain (count as 4+ cover). You have to place the unit on top of the building or remove the building temporary to to show you where they are located. Of course the building will need to be mark so once the unit is moved it can go back in same place.
I would argue that you will have to move unit out of building (once deployed) in the next turn, since the building counts as impassible.
it would be unfair for your opponent to not be able to assault you because they can't go into a building.
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Post by primarchpatrick on Oct 7, 2010 14:05:45 GMT -5
Yeah that's what I was hoping. I played someone at the lock-in on the snow/pine forest table tho that wouldn't let me hide my Ymgarls that's why I asked. thats be cause he didnt want to face the rath of gmyarls, or whatever there called. i had some one do the to me. i had scouts that had to outflank from the board edge but every inch there was a model so he said the unit was counted as being destroyed. i didnt know how to fight that because it was only my 5th game ever and i was shy. What happened to the ymgarls?
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Post by chumbalaya on Oct 7, 2010 15:40:17 GMT -5
Well, technically, if you were able to cover the entire board edge with models each spaced less than a base's width across then outflankers could not arrive, unless they had jump packs or could tank shock through the daisy chain. It's very unlikely to happen, but totally legit ruleswise.
As for the Ymgarls, I believe they can deploy normally. Figuring which terrain is which is important to do pre-game for these cases in particular.
Easiest way to do it consistently is to simply have a print out at each table describing what the terrain is.
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jdubb
Sergeant
oh yeah
Posts: 490
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Post by jdubb on Oct 7, 2010 15:47:54 GMT -5
Well, technically, if you were able to cover the entire board edge with models each spaced less than a base's width across... They don't have to be less than basewidth apart, right? Just close enough together that an enemy model can't fit between without coming within 1" of another model? Something like: X n = enemy model O = enemy model attemting to come on the board edge? X 1 <- less than 1" -> O <- less than 1" -> X 2The width of the enemy model's base would determine how far apart X 1 and X 2 need to be, right? I'm pretty sure this is how it works, which means you need fewer models to block a board edge, right?
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Post by primarchpatrick on Oct 7, 2010 16:51:34 GMT -5
Well, technically, if you were able to cover the entire board edge with models each spaced less than a base's width across... They don't have to be less than basewidth apart, right? Just close enough together that an enemy model can't fit between without coming within 1" of another model? Something like: X n = enemy model O = enemy model attemting to come on the board edge? X 1 <- less than 1" -> O <- less than 1" -> X 2The width of the enemy model's base would determine how far apart X 1 and X 2 need to be, right? I'm pretty sure this is how it works, which means you need fewer models to block a board edge, right?
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