Post by alakard2020 on Jul 13, 2014 16:46:09 GMT -5
Warhammer 40k Team Tournament Rules:
General Information:
· The Warhammer 40,000 7th Edition rules will be used.
· 2 Players per team, each with an army consisting of 1,250pts.
· For this Tournament, each player may use Battle forged or Unbound armies.
· All players must have the following to participate:
- Army List
- Codex
- Any additional rules and/or FAQ’s
General Rules:
· All players must have their army list with them. All army lists will be checked by the Tournament Organizer by the end of round #1.
· If any illegal units and/or rules violations are found in a player’s list, at the minimum, the models and/or units in violation will be removed from all subsequent play. Also, tournament points may be deducted and/or the player may be removed from the tournament.
· If a player is found to have models and/or units in violation & they are removed, all of their opponents throughout the tournament will be credited with Victory Points for the unit(s).
· Cheating will not be tolerated. Cheating affects the quality of the experience for all of the players & creates a significant disruption for everyone involved in the tournament. Proof of cheating will lead to forfeiture from the tournament without refund and possible ban from future events.
· Slow play will not be tolerated. Slow play affects the quality of the experience for all of the players & creates a significant disruption for everyone involved in the tournament. Proof of Slow play will lead to forfeiture from the tournament without refund and possible ban from future events.
· When dice down is called it is a hard stop to all game play . Playing after dice down has been called will not be tolerated. Players found playing after dice down has been called will forfeit the round and be given zero pts.
· Quitting will not be tolerated. Quitting affects the quality of experience for all of the players & creates a significant disruption for everyone involved in the tournament. If a player decides to leave/quit a tournament early for any illegitimate reason, no refund will be proved and that player will not be allowed to participate in the following month’s tournament.
· Please make sure that all models in your army are easily identifiable to your opponent. Counts as models may be used, but your opponent must be made aware as to what the unit is.
· Power Weapons – In any case where a model is armed with one or more Power Weapons, you must model the weapon to the appropriate type (sword, axe, maul, lance, etc…). Also, in your army list, it must be noted what Power Weapon type the model is equipped with.
· Warlord Traits-- You may choose to automatically generate the Tactical Genius Warlord Trait in place of rolling for one.
Forgeworld:
· Forgeworld units and/or army lists will be allowed at the tournament including 30k.
· If you are using a Forgeworld unit(s) and/or army list, you must have all of the rules & faq’s for them with you.
· If you are running any Forgeworld units in your army, you must have the actual Forgeworld model. If there is no model from Forgeworld, an acceptable WYSIWYG conversion will be allowed.
Fortifications:
· All of the Fortifications are allowed.
· The regular terrain on the tables is fixed in position at the start of the tournament. If a fortification will not fit terrain is to be moved the shortest distance possible by a T.O. to allow the fortification to be placed.
· If you are running any Fortification in your army, you must have the actual Fortification model or an acceptable WYSIWYG conversion of the Fortification that is the same dimensions as the model it is representing. Also any conversions must be approved by the Tournament organizer prior to the event.
Missions:
· All of the Missions will be Maelstrom of war missions from the 7th Edition rule book.
· Tactical objectives will be used including any race specific sets. For any players that do not own a set of the standard Tactical objectives a spread sheet list will be provided.
· Secondary objectives will each be worth a single Victory point.
· Scoring for the tournament will be based on victory points scored form Tactical & Secondary objectives as well as win (3vp) loss (1vp) & draw (2vp)
· Kill points will be used as a tie breaker
General Information:
· The Warhammer 40,000 7th Edition rules will be used.
· 2 Players per team, each with an army consisting of 1,250pts.
· For this Tournament, each player may use Battle forged or Unbound armies.
· All players must have the following to participate:
- Army List
- Codex
- Any additional rules and/or FAQ’s
General Rules:
· All players must have their army list with them. All army lists will be checked by the Tournament Organizer by the end of round #1.
· If any illegal units and/or rules violations are found in a player’s list, at the minimum, the models and/or units in violation will be removed from all subsequent play. Also, tournament points may be deducted and/or the player may be removed from the tournament.
· If a player is found to have models and/or units in violation & they are removed, all of their opponents throughout the tournament will be credited with Victory Points for the unit(s).
· Cheating will not be tolerated. Cheating affects the quality of the experience for all of the players & creates a significant disruption for everyone involved in the tournament. Proof of cheating will lead to forfeiture from the tournament without refund and possible ban from future events.
· Slow play will not be tolerated. Slow play affects the quality of the experience for all of the players & creates a significant disruption for everyone involved in the tournament. Proof of Slow play will lead to forfeiture from the tournament without refund and possible ban from future events.
· When dice down is called it is a hard stop to all game play . Playing after dice down has been called will not be tolerated. Players found playing after dice down has been called will forfeit the round and be given zero pts.
· Quitting will not be tolerated. Quitting affects the quality of experience for all of the players & creates a significant disruption for everyone involved in the tournament. If a player decides to leave/quit a tournament early for any illegitimate reason, no refund will be proved and that player will not be allowed to participate in the following month’s tournament.
· Please make sure that all models in your army are easily identifiable to your opponent. Counts as models may be used, but your opponent must be made aware as to what the unit is.
· Power Weapons – In any case where a model is armed with one or more Power Weapons, you must model the weapon to the appropriate type (sword, axe, maul, lance, etc…). Also, in your army list, it must be noted what Power Weapon type the model is equipped with.
· Warlord Traits-- You may choose to automatically generate the Tactical Genius Warlord Trait in place of rolling for one.
Forgeworld:
· Forgeworld units and/or army lists will be allowed at the tournament including 30k.
· If you are using a Forgeworld unit(s) and/or army list, you must have all of the rules & faq’s for them with you.
· If you are running any Forgeworld units in your army, you must have the actual Forgeworld model. If there is no model from Forgeworld, an acceptable WYSIWYG conversion will be allowed.
Fortifications:
· All of the Fortifications are allowed.
· The regular terrain on the tables is fixed in position at the start of the tournament. If a fortification will not fit terrain is to be moved the shortest distance possible by a T.O. to allow the fortification to be placed.
· If you are running any Fortification in your army, you must have the actual Fortification model or an acceptable WYSIWYG conversion of the Fortification that is the same dimensions as the model it is representing. Also any conversions must be approved by the Tournament organizer prior to the event.
Missions:
· All of the Missions will be Maelstrom of war missions from the 7th Edition rule book.
· Tactical objectives will be used including any race specific sets. For any players that do not own a set of the standard Tactical objectives a spread sheet list will be provided.
· Secondary objectives will each be worth a single Victory point.
· Scoring for the tournament will be based on victory points scored form Tactical & Secondary objectives as well as win (3vp) loss (1vp) & draw (2vp)
· Kill points will be used as a tie breaker