Post by deraj on Mar 24, 2009 18:54:04 GMT -5
+1 for playing wood elves
-1 for 1 hero over 2
-2 for 2 fear causing "units"
-1 for a monstrous creature unit strength 5 or more
-1 for a core unit below double the minimum
-2 for units that can have standards, but do not
-2 for magic banners
I don't think eternals are an elite of anything, but maybe? I only technically have 20 shots at strength 3, so there isn't a negative. If I missed any negatives, feel free to tell me. My list that I actually liked was -1ish. So without ragging on comp scoring, here is my list, C & C welcome, unless someone says a single word about dryads.
Wardancer hero with Hail of doom arrows- 135
Lvl 2 Spellsinger with blight of terror- 175
both with 18 Eternal guard with a full command and warbanner-271
Lvl 2 Spellsinger with a power stone-150 (I don't know who she'll be with, or even if she will be with anyone.)
20 Glade guard with musician and banner of springtide -283
5 glade riders with musician- 129
5 glade riders with musician- 129
8 dryads-96 points
8 wardancers with a musician-151
7 wardancers-126
Treeman-285
1900 exactly
Are the Wardancers duplicate units? If so I will cut the unit of 7 wardancers and add 3 warhawk riders to be in at 7 under.
I have had a change of heart. If I wanted to play big blocks of infantry with banners and such, I wouldn't be playing wood elves, would I? I hate dryads, so screw the 16 of them, I'm using 8 just because people complain if I don't have any.
So, this is my army list.
Wood elf noble with Hail of doom arrows- 105
Lvl 2 Spellsinger with blight of terror- 175
both with 18 Eternal guard with a full command and warbanner-271
Lvl 2 Spellsinger with a powerstone -150 (I don't know who she'll be with, or even if she will be with anyone.)
10 Glade guard with musician-126
10 Glade guard with musician-126
5 glade riders with musician- 129
5 glade riders with musician- 129
8 dryads-96 points
8 wardancers with musician and bladesinger-165
3 warhawk riders with wind rider-140
Treeman-285
1897
So the comp score on this is:
+1, Wood elves
-1, 1 hero above 2
-2, 2 terror causing models
-1, 1 monstrous creature with unit strength higher than 5
-2, 2 mandatory cores below double of the minimum
-1, 1 magic banner
-1, one flying unit above unit strength 5
-3, for the 3 units without banners that could have them, after the first.
And look, a comp score of 0. I figured I'd just say screw trying for a comp score and just play an army that would allow me and my opponents to have fun. Who really expects me to use 2 units of 20 glade guard? 2 units of 10 Glade Riders? A mix of those? I hate dryads, so that's not even happening. Now who expects me to give glade guard, a unit that will either not get into combat, or get crushed in combat a banner? Or glade riders? What is the point in fast cavalry with a banner?
I don't mean to vent, I'm just explaining why I don't mind the comp score of 0. Boldo asked if those things were worth the hits in battle, and I decided the point were not.