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Post by jay on Aug 31, 2010 20:53:52 GMT -5
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MajorSoB
Moderator
The oldest
THE GRUMPY OLD MAN!
Posts: 2,135
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Post by MajorSoB on Aug 31, 2010 22:59:37 GMT -5
Quote from the article:
"Since we're talking about it, I hope you don't mind a little tangent...who gets affected by soft scores?
From my research, almost no one. Let me be more specific. According to my WarGamesCon data for the last two years, the only players affected by soft scores are players who put almost no effort into them (e.g., generally players with unpainted models and who are consistently unpleasant to play)."
What an awesome statement! Now cue the wining from the "I paint like a 3 year old, gray plastic army" club...
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Post by hyv3mynd on Sept 1, 2010 7:46:39 GMT -5
Great comment Doug.
Really does a lot for DaBoyz image when a Mod tells people they paint like 3-year olds.
I don't recall painting scores ever complained about here. Sportsmanship has in a tourney I played in when I lost 1 point (and first place) because I pointed out my opponent was cheating.
The only truly controvercial soft score around here is comp and since you read the whole post, you probably noticed the discrepancies and lack of real research in this area. He sights our GT but obviously didn't crunch numbers properly or state the facts objectively.
Here's an example: "If all composition scores are within a narrow band, then it doesn't matter how much you weight composition. "
In our GT, "all composition scores" will not be within a narrow band. Our current comp scoring packet states:
"An average composition score for the tournament will be around 60."
It also states:
"You will receive a score of 0 points for the most disgusting legal readable list possible at the tournament."
And:
"Likewise, you can receive a perfect score of 120 points for a list based on pure fluff, with little-to-no mind towards victory."
So, the 3 statements from the comp packet discredit Mkerr's statements. Then, there's this other one he made:
"So does Composition determine the winner at DaBoyz? It doesn't seem to. "
Now, let's take the statements from above and our GT comp packet when applied to possible game results. We'll even use Chumby's NOVA list which he placed 6/80 with and my GT/comp list.
Chumby's list will likely score 0-20 due to SC, dupe elite, fast, heavy, and 18 missiles.
My list could score high, lets say 100 with weak selections, tons of troops, etc.
5 games are played with a max of 48 BP's each round and we'll say good ole Chumby and I score equal sports and painting.
Chumby wins with all five games with 35, 40, 45, 37, and 33 BP's for a total of 190 bp + 20 comp or 210.
I statistically tie every game with 24, 28, 20, 18, and 30 BP's for a total of 120 bp + 100 comp or 220. I beat an undefeated player with 5 ties.
I never said in the above post that comp is good or bad. I used the examples to point out that the author of the linked blog didn't do any research or number crunching to support his comments. If you follow the greater 40k blogosphere, you'll also note that Mkerr and Goatboy are widely criticized and even laughed at for their uneducated and unsupported statements on this subject.
Good read, yes. Valuable read, no.
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Post by Catachan Colonel on Sept 1, 2010 8:53:58 GMT -5
his big point seems to be that categories without much range to them are quasi meaningless.
i can agree if the total cheesball unpainted jerk player army gets 18 out of 20 comp a 18 out of 20 for appearance and a 18 out of 20 for sportsmanship it wont make a lot of diffrence. that and the tournament organizers should have built a system with more range.
The same can be said about battle points... If we were to award a 18 for a loss 19 for a draw and 20 for a win then battle would not have much range either and wouldnt make a big diffrence.
I also find this odd that he uses DaBOYZGT 2010 statistics for his research. why not use one of the previous GTs where there are scores tto look at.
In DaBOYZGT2008 the highest battle score came in 4th over all because primarilly he was down 19 hobby points on the winner. The best Hobbiest was down 22 battle points on the winner. the Best comp player was down 19 battle on the winner.
So while a will agree scores without ranges are useless. Scores with ranges are meaningful and inspire greater competition in all aspects of the hobby and the winner is a player who does a great job at it all not just a blow out on any one score.
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Post by chumbalaya on Sept 1, 2010 9:19:20 GMT -5
Yeah, it's best not to use mkerr to back up any argument you want to make. For those not in the know, the guy has an axe to grind when it comes to people criticizing the "hobby event".
Beyond that, Aaron nailed it.
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