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Post by whiplash3 on Aug 27, 2012 15:37:56 GMT -5
oh okay. im kinda new to the game so the rules throw me off sometimes. thank you so you suggest dropping the dark lance and the raider?
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Post by fishboy on Aug 27, 2012 16:20:25 GMT -5
nope just drop the DL and keep the blasters and raider. Take a look in the rule book under transports. It explains how to shoot out of the transports. Just remember that the Raider is both fast and open topped. I gotta say....its refreshing to see someone with this level of excitement in the hobby again!!
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Post by whiplash3 on Aug 27, 2012 21:19:51 GMT -5
well my cousin got me into the game last year and i have read through the rulebook but last week was my first game in 6 months so i forgot a lot on top of them being complicated. will you be at millenium tomorrow night?
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Post by whiplash3 on Aug 27, 2012 22:09:25 GMT -5
my rule book says that units in an open topped vehicle can shoot as normal.
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Post by fishboy on Aug 28, 2012 7:58:19 GMT -5
I wont make Millenium tonight.
Read the part in trasports about firing out of transport. The speed of the vehicle affects their fire and affects heavy weapons as well.
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Post by whiplash3 on Aug 28, 2012 10:56:19 GMT -5
oh that sucks i was hoping to get to meet you. im sure ill find someone to play with. (im revising my list and putting in some of your guys advice.
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Post by whiplash3 on Aug 28, 2012 12:36:45 GMT -5
new revised dark eldar 2000 points list.
HQ-archon-huskblade-ghostplate Armour-shadow field. with court-2lhamaeans-1ssyth-1medusae-taking venom
10 kabal warriors-splinter cannon- sybarite with phantasm grenade launcher&agoniser.
10 kabal warriors-dark lance-sybarite with ghost plate Armour&power weapon.
HQ-lelith hesperax- with 9 wyches-hydra gauntlets - hekatrix with agoniser.taking a raider.
10 wyches- hydra gauntlets- shardnet&impaler-hekatrix with power weapon.
9 reaver jet bikes-2 heat lances- 1 blaster-2 cluster caltrops- 1 grav talon- arena champion with power weapon.
9 kabal trueborns- 2 shredders- 2 blasters- 1 splinter cannon- 1 dark lance- dracon with ghost plate armor&power weapon.
Cronos parasite engine- spirit probe-spirit vortex.
Talos pain engine- twin linked heat lance- additional close combat weapon.
Razorwing jet fighter- 2monoschythe missles-2 shatter field missles- disintegrator cannons. for an actual total of exactly 2,000 points. let me know what you guys think. thank you. (am i correct when i say flyers have to start in reserve?)
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Post by hyv3mynd on Aug 28, 2012 13:25:39 GMT -5
List is illegal as is. Court of the archon is 1+ for every unit so you need at least 1 ur-ghul to make the unit legal.
One transport and the rest on foot is very risky for an army of t3 dudes with 5+ or worse armor. Wyches on foot won't make it into combat without a serious screening unit or something to draw small arms fire.
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Post by whiplash3 on Aug 28, 2012 13:39:36 GMT -5
i planned on putting my engines in the way of the fire so they can take the frie while i much up my wyches and kabals while the rest are deployed in cover or as close to cover as possible so they can scramble to get there and shoot the rest or most of the game. and i would take out an lhamean and do some point moving o put in the Ur-ghul .
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Post by whiplash3 on Aug 28, 2012 13:42:37 GMT -5
(the ur-ghul seems like a waste of time to me.) again does a flyer have to start in reserve?
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Post by hyv3mynd on Aug 28, 2012 14:40:48 GMT -5
Waste of time or not, it's still mandatory to take at least one if you take a court.
And yes, all flying vehicles must begin the game in reserve.
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Post by whiplash3 on Aug 28, 2012 15:06:48 GMT -5
i know i have to its just i dont like it but i will take it if i must. thank you ;D
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